

Today my lonely hurts a little more than usual, and there’s nothing I can do about it I hug my lonely a little tighter but as the darkness closes in around us I realize, I look down as my lovely lonely bleeds, there is no one left how typical, its just we

I can be strong for both of us, Lord knows I have to be, There, there lonely at least you have me. I move over to hold her in my arms, caressing her gently,

She starts to cry softly, rocking back and forth saying why me, why me, oh Lord why me…. She lets out a loud sigh and shudders and suddenly the air around us feels deathly cold, The lines that if nothing else show I’m a lousy liar. Lonely shakes her head no as if reading my mind, she reaches out and traces the broken lines along my broken heart, I want to reassure her, I want her to trust me again that this time there will be no more pain,
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She looks at me with haunted eyes full of pain, eyes brimming full with her tears, Lonely I say, snap out of it, seriously you are starting to make me look bad, look at you, you are blessed, you are favored, you are so much more Me the eternal optimist, and the lonely soul, I ask the bartender to turn up the volume
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“Who doesnt love for someone to hold who knows how to love you without being told, somebody tell me why I am on my own if theres a soul mate for everyone” We sitting here listening to Natasha belting out We hope that every human, creature, and ghost has a purrfectly magical day.Today my lonely hurts just a little more than usual, Regardless, we loved the process of dreaming up the possibilities. Plans like the “Eiffel Tower spell” were abandoned, and similarly, gag spells didn’t make the cut. We had so many ideas for elaborate symbols to draw, like a witch’s hat that would appear on the character’s head after it was drawn! In the end we decided that for a short game against the clock, simple was better. We had lots of fun ideas for the resident foe of each level, including a chef ghost, a venn diagram ghost, and a big whistle ghost that summons other spirits.ĭoodling for a whole Doodle game was very exciting for us. The game includes five levels set in a school environment: the library, cafeteria, classroom, gym, and the building’s rooftop. “Graveyard” concepts included vacuums, candy-eating ghosts, and hiss-worthy exams. This opened the door to a more robust world filled with interesting characters and paw-some themes. Connecting soup to Halloween proved too abstract, so the team shifted to the idea of a wizard school. The original concept for the game involved a magic cat making a soup that was so good, it raised the dead. It seemed like a good opportunity for a cat hero, since the winner of last year’s Candy Cup Doodle was Yellow Witch and her black cat. The inspiration for this year’s cat spell-casting game came from a real-life black cat named Momo that belongs to Doodler Juliana Chen. And you’d better pounce fast-the ghost that stole the master spellbook is getting away!įrom the team that created the Magic Cat Academy: Help her cast out mischievous spirits by swiping in the shape of the symbols above the ghosts’ heads. This year’s Halloween Doodle follows freshman feline Momo on her mission to rescue her school of magic. Press play to swipe spells, save your friends, and help restore the peace at the Magic Cat Academy. Grab your wand and help fend off a ghostly catastrophe.
